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Wizard Evolution Sim

CACalicoCreator•Created November 24, 2024
Wizard Evolution Sim
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Instructions

"Every day, the wizards exit from the tower, assigned by it to a duel with another. They know they may not come back alive, and yet they walk with their opponent to what could be their grave." - John F. Kennedy This is a behavioral evolution simulation made by yours truly! Wizards will randomly fight other wizards and use spells based solely on their genes, the winners will return to the castle and be cloned. (Clones are slightly mutated after creation) Over time, the wizards will develop strategies and become more reliable, they will also change their look depending on how many wins they have. Wizards have 3 sets of genes; a type, a regular set, and a weakened set The type is only one gene, and defines wether the wizard is silly (0) or serious (1) Silly wizards heal sometimes and serious ones gain extra mana The regular set is 5 genes that represent the order of 5 spells the wizards use under normal circumstances The weakened set is the regular set but only used when the wizard is below half health 11 genes in total CONTROLS: 1+click - While hovering over the wizard and doing this, you can name them in order to identify them (I recommend not getting attached) 2+click - Allows you to change the regular gene of a wizard 3+click - Allows you to change the weakened gene of a wizard 4 - Allows you to change the time Multiplier, so you can speed things up or slow things down (use a decimal to slow it, and as a note, the fights themselves cant go faster and are already maximum speed) 5+click - Kills a wizard currently in battle if it's going on too long 6 - Shows you the genes of the wizard your mouse is touching 7 - Shows you the sons and grandsons and grandsons of grandsons (and so on) of any named wizards 8+click - Allows you to change the type of a wizard SPELLS: 0 - fireball, low cost, low damage 1 - magical Barrier, prevents damage and affects from the opponent's next spell 2 - heal, it heals :O 3 - Mana restore, I wonder what this one does 4 - Lifesteal spell (how sinister) 5 - Chaos Barrage, somewhat random amount of damage 6 - Earth crusher, big damage, big cost 7 - Magic leech, like life steal but for mana 8 - Magical Concentration, nearly doubles the damage of the next attack 9 - THE BIG ONE 10 - The Glunker Flunkerton Special

Description

Idea given to me by the amazing @boxthings2 You may be real but I I won’t be working on any of the regular things this week, so let me know if you have any other simulation ideas

Project Details

Project ID1101426347
CreatedNovember 24, 2024
Last ModifiedDecember 3, 2024
SharedNovember 27, 2024
Visibilityvisible
CommentsAllowed