Character points to mouse. W to go forward, S to go backward. A to strafe left, D to strafe right. When Screech appears, just put your mouse on him. (If he wants to appear...) Eyes is vice versa. E to interact with doors and objects. (Key's, levers.) Q to enter a closet. UHD is very laggy, use with high end hardware and turbowarp. Ya might wanna note that rooms can take up to 0.75 seconds to load. (Usually takes 0.35 seconds.) Requirements: 2 Core CPU, 1.5ghz, Modern graphics, 1 free gb o' ram. Additional notes: High Internet speed for fast game loading. Low performance will cause a ton of bugs, switch to low quality for maximum performance.
L-splash made doors on Roblox. Feel free to ask if I could add something to the game! I will respond trust. ------------------------------------------------------------------------- 1.7: THE CONTENT UPDATE! Added 1 normal room. Added 2 secret rooms. Added 2 debug only rooms. (One will come out in 1.7.1). Added 1 new entity. Added 3 modifiers. Fixed THE INFAMOUS SEEK BUG. Fixed snare bug. Added Grass. Added seek eyes. Tweaked some rooms. Bug fix omega. Added extra effects. Added 20 el goblino phrases. Added more lore. Changed crucifying sprites. Ambush/Rush now get louder as they get closer. Spinning is back in business! Major update. ------------------------------------------------------------------------- 1.7.1: The infirmary update. Added the infirmary room. Fixed Greenhouse bug. Fixed room layout bug. Tweaked 4 bedroom hall room. Regular update. ------------------------------------------------------------------------- 1.7.1.1: Minor bug fix. Greenhouse closets have new sprites. Minor update/patch notes. ------------------------------------------------------------------------- 1.7.1.2: Key bug fixed. Room bug fixed. Added more effects. Menu now cycles through 4 backdrops. Minor update/patch notes. ------------------------------------------------------------------------- 1.7.1.3: 1 bug fixed. General graphical improvements. Such as accuracy improvement, and more details. Minor update/patch notes. ------------------------------------------------------------------------- 1.7.1.4: Room 1 bug fixed. Improved seek a tad. Seek kill bug fix. Fixed seek room bug. Minor update/patch notes. ------------------------------------------------------------------------- 1.7.2: Added 3 ultra rare rooms+courtyard. Bug fix. Too many flowers update. Adds 5 el goblino phrases. Regular update. ------------------------------------------------------------------------- 1.7.2.1: Bug fix, including door 100 Ambush/rush glitch. Figure now has Minor AI in the library. ------------------------------------------------------------------------- 1.7.2.2: Fixed bugs. You can now obtain a flashlight or lighter through drawers. Added 1 new menu. ------------------------------------------------------------------------- 1.7.2.3: Optimized low quality for higher FPS. ------------------------------------------------------------------------- 1.7.2.4: Pixelation effect bug has been fixed. I'm tryna fix a very severe bug right now, so try to bare with me. ------------------------------------------------------------------------- 1.7.2.5: I'm back! This will probably be one of the last updates in the GAME. As I want to pursue HIGHER coding goals. (Such as python, java, and C++ coding.) When I do get to that phase, I will put a github link into my bio. Anyway, for the log... Kinda fixed a bug. Made room generation quicker. ------------------------------------------------------------------------- Some noises by BlockNBlox Most songs by L-splash! Remix of Unhinged by me! Art by me! Health bar by Griffpatch! Bugs that are not being fixed for funnies: Ambush can attack right after Rush. Shadow appears a little too much. Doors+ Library ENHANCED coming soon! Rooms+: https://scratch.mit.edu/projects/1121207437/ Doors+ floor 2 coming out soon! 100 views for floor 2 release date! The Backdoor+ Coming out soon! 50 views for release date! Doors+ SE Infinity: https://scratch.mit.edu/projects/1123665089/