Press the green flag to start the game. First using the grid, estimate how many degrees you must turn the mouse to reach the bulls eye, then separate your next answer with a comma, and lastly estimate how many steps on the grid the difference between the two are (ex. 75, 200). Your goal is to land the mouse sprite on the bull eye. If you are wrong, it is game over.
I used the Shoot.sb2 file for the backdrop and sprites. For the coding, I used the book "Learn to Program with Scratch" by Majed Marji.