WASD or arrow keys to move Look at the green flag button: it isn't activated The project also resists pausing in TurboWarp
Version without JSON hacks (but it's not pause resistant): https://scratch.mit.edu/projects/1121990230/ The project has a hacked monitor that broadcasts a message in every frame. Then when the sprite receives the message it calls [stop all] to make the buttons look stopped. The monitor updates even if the project is stopped (like the timer's), so the message is broadcasted in the next frame, too