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Ultimaduel 3 (Old): Enhanced Edition

PEPersonPersonson•Created November 14, 2024
Ultimaduel 3 (Old): Enhanced Edition
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Instructions

P1 CONTROLS: Arrow keys to move JIKL to attack P2 CONTROLS: WASD to move, XFVC to attack JERRY THE WORM P1: O to shrink JERRY THE WORM P2: G to shrink Drag counters to characters to pick them, make sure only one portrait is lit up!

Description

an enhanced version of ultimaduel 3 with a few quality of life thingies and fixes, and also the guy on the bench is there now this was intended to be for the main game before it was updated with a new version lol if you want, @Gift2225, you can backpack some of the sprites i changed to use in the current version (tho I'm not sure if that's even possible and you don't have to because that would be annoying to adjust with all the new stuff you added) btw while you read this insurmountable wall of text, you should load the project in turbowarp: https://turbowarp.org/1096783566 includes: - better player counters - the plane on ending sim map now flies seamlessly - the guy on the bench has been restored to be in the game with new code - spam is no more - a ton of different sprites with very similar functionality have been merged via clones, including fighter profiles and map profiles to reduce the sprite count to something more reasonable (tho I'm not sure this actually reduces the file size by much) - merged stage music files (idk if i messed something up by doing this and I'm sorry if i did) - maybe some other stuff idk i did this a month ago made this remix like a month ago and couldn't figure out how to actually share it. but i did. so here's how: first, i remixed the original project. this was already a monumental task because of how much space this thing takes up. second, i downloaded the .sb3 file i had of the enhanced edition. third, i renamed the .sb3 part of the file name to .zip fourth, i extracted the files from the .zip. fifth, i deleted every file in that folder except for the .json (fun fact, the .json is the only part of .sb3 files that matters.) i then repackaged it as a .zip file, renamed it back to a .sb3 file, and imported it to the remix (the original .sb3 was 49 MB. the new .sb3 file was just 454 KB, over a hundred times smaller). and finally, after deleting every sprite in the project to reduce lag, i imported the new .sb3 file. it was really fast, actually. moral of the story: if you save Scratch projects as .sb3, make sure to remove everything except for the .json. your future self will thank you.

Project Details

Project ID1096783566
CreatedNovember 14, 2024
Last ModifiedNovember 17, 2024
SharedNovember 17, 2024
Visibilityvisible
CommentsAllowed

Remix Information

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Root ProjectView Root