Press the green flag to start the project. If the sound is greater than 10, the sprites will change color, the background will change to black and a 'It's loud!' sprite will appear. If the sound is less than 10, the sprites will remain the same and an 'It's quiet.' sprite will appear.
I was trying to create and experiment with operators and with conditional statements and apply them in a simple project to practice using these blocks. I used the if->else instead of broadcast. When the sound was quiet, the sprite "it's loud' would not appear. When the sound was loud >10 it the white background changed to black and 'It's loud!' appeared.