A while ago, I made the game Untitled Pikmin Tower Defense Game, and it kind of sucked, so I made this, Untitled Pikmin Tower Defense Game: Replucked. Almost all sprites, music, and sound effects are all original. It's finally in the actual game (barely), so good luck! Controls: Left/Right - Move Space - Throw Pikmin Z - Open Pack X - Switch Types F - Exit Napsack State (If Equipped) E - Punch Up - Jetpack (If Equipped) W - Whistle M/N - Mute/Unmute Click - Collect Ship Parts (If Hovering Over)
Updates: 1.0 - Official Release 1.1 - Working Napsack and Pack Menu 1.2 - Sound Effects 1.3 - Punch 1.4 - Limited Time Achivement! (A Whole Lot of Effort) 1.5 - New Acheivements! (Time Waster and This is not a Color Picker) 1.6 - HP Pool 1.7 - New Sound Effects 1.8 - Sun/Moon Meter (It's a surprise tool that can help us later) 1.9 - Jetpack 2.0 - Basic Night Features and New Night Exclusive Achivement (Still Not A Color Picker) 2.0.1 - Duracell Battery (Functionally Useless) 2.1 - Mysterious Computer. Find out what it beholds. 2.1.1 - Bulbmin Icon Change 2.1.2 - Other Treasures besides Courage Reactor (Still Useless) 2.2 - Help Button at Title Screen 2.21 - Crystallized Clariovayance 2.22 - Fixes to the Space Continuum 2.23 - More Fixes to the Space Continuum 2.24 - Pikmin Voice Update 2.25 - Button Changes 2.3 - New Help Menu Page 2.4 - New Pages in Help Menu 2.5 - Pikpik Garden (Carrots Not Yet Throwable) 2.6 - Unsimplified Icons 2.61 - Pokemon Sun and Moon 2.62 - Non-Working Whistle 2.7 - Spawn, die, repeat Credits: Pikmin Arch Throw - Z-GAMR