"To the stars" I guess the spiritual successor to one of the first games I made, Space Simulator. https://scratch.mit.edu/projects/391043937/ This also inadvertently turned out similar to a collab I'm doing with @planet2763, Space Explorer. https://scratch.mit.edu/projects/1095241070/ Obviously, this is a demo, which I've shared to see what y'all think. The full release is almost there, maybe coming by January or February. But, I suck at making deadlines, so I wouldn't count on those dates, lol. What's new from the teaser: -IVA -Thruster plumes -NPCs Before you furiously type insults and how I've gotten the most basic details on the Sol system horrifically wrong: For the sake of simplicity, I have skimped out on some details. For example, Jupiter has more than sixty confirmed moons, but I have only included the four Galilean moons, because you're going to sooner catch me DEAD than make unique surfaces for SIXTY moons, especially since a lot of them are just captured asteroids. Neptune is also a lot bluer than what scientists now believe it is because I wanted it to look noticeably different from Uranus. Have fun!