welcome to PVP, a local two-player game where you have to beat up your opponent! PAINTY move speed - 7 WASD - move Q - slap [-0.5 hp to pearl] E - open paintbomb R - deploy paintbomb [-0.5 hp to painty, -1 hp to pearl] F - paintball [-1 hp to pearl] PEARL move speed - 6 IJKL - move JK, KL - left roll, right roll [-0.5 hp to painty] O - punch [-0.5 hp to painty] P - kick [-1 hp to painty]
UPDATE LOG 0.9.0.2 [february 22, 2025] - pearl's kick does 1 damage and his roll does 0.5 damage instead of the other way around 0.9.0.1 [january 19, 2025] - dynamic music fades in 0.9.0 [january 19, 2025] - release - main game mode - dynamic music PLANNED ADDITIONS/CHANGES - other modes - waves - starting with less/more health - getting blown in a specific direction when in a paintbomb explosion - more balancing [it is generally easier to win as pearl] - one player version with ai as the other player BUGS [if you find any, tell me] - if both painty and pearl die at the same time, they both win - if someone is 0.5 hp and they take 1 point of damage it still displays as 0.5 hp even though they lose the round CREDITS - CODING - me - ANIMATION + ART - me - MUSIC - Me [using bandLab] - Menu - Fight!! - Drastic - Painty - Pearl https://scratch.mit.edu/projects/1122237087/ is the OST - SOUNDS - me [using beepBox] - hurt sfx