little battle engine for something alike to a pokemon game -HOW TO PLAY- when it's your turn, select 1 of 3 moves: 1 for simple attack, deals 15 damage 2 for special attack, deals 40 damage with 20 recoil damage 3 for a heal move, heals 20 damage When it's the enemy's turn, they will randomly select 1 of 3 moves: move 1 deals a simple 10 damage move 2 hits for 10 damage 3 times, each has a 20% chance to miss move 3 does nothing (missed)
me for making this whole thing geometry dash for the bgm its probably a bit buggy so tell me if you find an issue Update 1.1: fixed something with the turn system