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Reset!Paradoxions

ASAstroCoder5552•Created November 1, 2024
Reset!Paradoxions
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Recently, some Paradoxions have discovered Reset!ing.(sort of like Ron_sussy's reset!Ron but different) It resets your PL (which is almost useless) and adds a reset!pl to your pl. It grows basically the same as regular pls, but, it's also boosted by your total reset!s (minus the reset! When the reset! PL was unlocked.) Each additional reset! Adds another reset! pl. The formula to find the pl is Eternalis Brokion(original pl, reset! pl, 2nd reset! pl, ect.) Other changes include adding a cloud of reset!ing (which can shield you from 50% of damage, more each reset!), which can't be destroyed, even after death of it's owner, which grows bigger each reset!. The cloud can also make attacks as it is its own entity. It has a pl of the original pl of the owner, and can strike thunder on enemies. Another change is a tie, which changes by the reset!rank of the entity. (Reset!rank is how many milestones an entity has hit in reset!s.) Weapons like maces, swords, bows, crossbows appear every 10 reset!s randomly. The mace can swing around, damaging every enemy it hits and healing friends, the sword makes a more powerful attack than the mace, but it doesn't heal friends, bows have the same attack power as the mace, and it shoots a number of arrows equal to the pl of the entity, and crossbows can charge, dealing more damage. The Weapons are omnipresent and they don't require any brainpower from the paradoxion to use. They can be merged, allowing you to advance the weapon upon a skill tree (shown soon). The minimum PL for a reset! is t.o. overhaul milestone 1's PL. (Paradoxions have a much bigger pl than that, even the weakest ones.) The reset!s also inherit to the future children of the paradoxion.

Project Details

Project ID1090316763
CreatedNovember 1, 2024
Last ModifiedNovember 13, 2024
SharedNovember 1, 2024
Visibilityvisible
CommentsAllowed