Hello, world! This is my first piece of game work for Sonic X-treme! What you're seeing here is an example of what Amy and Tiara's campaign will look like. They will feature levels that are good-old platformers, but look more 3D. Like a 2.5D game. So, I decided that it would make plenty of sense to have an edit to Genesis Sonic Engine and add a 3D effect. The effect is by @griffpatch_tutor . Instructions are in game. Following is an update log: uptate 1.4:made it easy to see afect. Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
credit to hahasamian