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Bunch of Ideas

GOgoofyguy382•Created October 22, 2024
Bunch of Ideas
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Events: Daily Skin Box: Players can receive a random skin each day. Special themed skins could be tied to holidays or game anniversaries. Double XP Weekends: Boost experience points for a limited time to encourage more play and progression. Seasonal Challenges: Introduce specific challenges tied to a season (e.g., winter-themed challenges) with exclusive rewards. Player Appreciation Week: Log in daily for a week to earn progressively better rewards, culminating in a rare skins. Community Tournaments: Organize monthly tournaments with prizes for the top players. Mystery Box Drops: Randomly throughout the day, players can find mystery boxes that contain skins. Flash Events: Surprise events that last a few hours with special objectives or challenges for unique rewards. ...................................................................................................... Game Modes: Team Deathmatch: teams compete to reach a kill limit (like 20 kills). Capture the Flag: Teams work to capture the opposing team's flag while defending their own. King of the Hill: Players fight to control a specific area to gain enough points and win. Survival Mode: Players face waves of increasingly difficult AI enemies, earning rewards for each wave survived. Infection Mode: One player starts as "infected," and they must tag (smack them with a claws) others to join their team, creating a growing horde. Melee Only Mode: Players can only use melee and must rely on them to win. Dominion: Teams must capture and hold multiple points on the map to win. Battle Royale: A large-scale free-for-all where players start with minimal gear and must scavenge for weapons while the play area shrinks. Escort Mission: One team must escort a VIP or payload to a destination while the other team tries to stop them. Heist: One team attempts to steal money from a safe, while the other team defends it. Last Man Standing: A solo mode where players compete until only one remains, with limited lives and no respawns. Annihilation: team battles with no respawns, inorder to win you need to wipe the other team for 3 times (or sometime). Bomb Tag: One player is "it" and must tag others to pass the role around while avoiding being tagged themselves, after an amount of time the tagger blows up. Gun Game: Players start with a basic weapon and must progress through a series of increasingly powerful weapons by getting kills. Tag Team: Players pair up, and if one is eliminated, their partner can revive them a limited number of times. Time Trial: Players compete to complete objectives or reach locations the fastest, with leaderboards to track top times. Capture the Leader: One player on each team is designated as the leader. The objective is to eliminate the opposing team's leader while protecting your own. Bounty Hunter: Players earn rewards by taking out specific targets or other players designated as bounties, creating a dynamic hunt. ...................................................................................................... Weapons: Water Gun - shoots a stream of water that make slippery surfaces. Bubblegum Bazooka - Launch a big ball of gum that explodes on hit sticking the ground and enemies. Ninja Stars and Katanas - very cool and stylish (you can switch between) Bladed Boomerang - A boomerang that cuts hard Big Yoyo - a huge YOYO that you can wack enemies with balloon sword - a sword made of balloons knocks people back Popcorn Blaster - Shoots popcorns that pops into pieces ...................................................................................................... Gadgets: Grappling Gun - Grapples and pulls you toward a wall/player Smoke bomb - Creates smoke Camo Cloak - makes you invisible temporarily (will stop if fire gun) ...................................................................................................... ETC

Description

Ideas Im too lazy to finish this so...

Project Details

Project ID1084839168
CreatedOctober 22, 2024
Last ModifiedOctober 22, 2024
SharedOctober 22, 2024
Visibilityvisible
CommentsAllowed