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BTDC Gameplay Preview 1

LELeCookieDev•Created October 9, 2024
BTDC Gameplay Preview 1
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Instructions

Press the spacebar to summon a Bambi, click to drop him down. Click the 1-6 keys to summon: 1 - Average CL 2 - Fast CL 3 - Slow CL 4 - Bouncer CL 5 - Mad CL 6 - Corn Boss MK I

Description

After 3 months of working on other projects, I've finally got motivation to work on this one. The music was made a while back. In the Goobers sprite, there's all the Bambis and all the CLs I've designed. Public DMG Code: An attacking Bambi/CL sets a DMG variable, then sets its lane to another variable. If the opposition is touching the attacker and is on the same lane as them, they take damage. This is more advanced than the Public DMG in the original Bambi TD as it checks where the attack comes from, meaning multiple CLs attacking multiple Bambis on seperate won't result in all Bambis taking multiple hits. CL Behaviour: A CL walks for a bit, attacks if possible, then walks again. This makes it able to get to the corn even when faced with a wall of Bambis. Bouncer CLs jump to other lanes sometimes.

Project Details

Project ID1078925633
CreatedOctober 9, 2024
Last ModifiedFebruary 17, 2025
SharedFebruary 15, 2025
Visibilityvisible
CommentsAllowed