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KJ

COCoder_64922•Created October 7, 2024
KJ
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Instructions

Instructions below ------------------------------- "its Kill KJ Day!" Its better on turbo warp https://turbowarp.org/1021802095 Basics------------------------- AD - movement W - jump S - fastfall Basic Moves---------------------------------- (hold) M1s - Disaster Combo hold s to skip first punch does air combo in air E (ground) - Punch E (air) - Down slam E+S - Ground Slam (hold E+S to Slam the ground harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for Ground Slam) (doesn't work if rock is out) KJ Moveset-----------------------------------------  Base--- G-"Fine. Come as close as you like. However, this is the last time..." (Awakening) Awakened--- Z-20 Series Variants- (AIR): 20 Series: Stoic Bomb (15 sec CD) (GROUND): 20-20-20- Drop Kick (10 Sec CD (if missed): 3 second CD) H-Unlimited Flex Works (45 CD) Useful stuffs------------------------------------ 1 - move guy 2 - move dummy 3 - no cooldowns 5 - show cooldowns

Description

shimmy shimmy ayy shimmy ayy shimmy yaaa (Drank) swa la la laa (Drive) fa la la laaaa

Project Details

Project ID1078098541
CreatedOctober 7, 2024
Last ModifiedNovember 6, 2024
SharedOctober 7, 2024
Visibilityvisible
CommentsAllowed

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