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AY in Desktop Distress! [ Remix 11 | 24 Players ]

RARA_ALT•Created October 6, 2024
AY in Desktop Distress! [ Remix 11 | 24 Players ]
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Instructions

Credit to @-Rex- for PTE++ (https://scratch.mit.edu/projects/406678232/) ===== FOR REMIX INSTRUCTIONS & RULES, SCROLL DOWN ===== Want to quickly get to the most recent remix? Click here for the remix tree: https://scratch.mit.edu/projects/723444535/remixtree It's a digital frenzy of mouse arrows! The players are teleported into a wall computer where they have to dodge all sorts of arrows to stay in the game! Specific arrow types could help or hinder the player, while others could potentially eliminate them (don't worry, eliminated players are sent back to the lobby). Some players could even get dragged into icons which may have special effects as well. The last one standing wins! ===== HOW TO REMIX ===== Want to add a character to this project? Follow these instructions carefully to get them in: 1. Scroll down below these instructions & read the rules! DON'T proceed until you've done this! 2. Click the green "Remix" button at the top-right corner. 3. Create a duplicate of the "Player0" sprite. (right-click the sprite on the sprite list, then click "duplicate") 4. Create your character! Replace every costume in the duplicated sprite with your character, replace all "Voice" sound clips (at the bottom of the sound list) with your character's voice & set their name and walk animation settings. 5. Test your project &, if you like the result, either continue to add more characters or share it! BONUS: You're also allowed to add characters to the thumbnail & add more music tracks. The rules can be found inside of the thumbnail sprite in this project (read these before remixing). A list of arrow and icon types are also located in the thumbnail sprite.

Description

Now here's something disappointing: I was actually supposed to remix this AY when it was new. However, it was hard to load and eventually there were too many people by the time I started to get on the AY. Additionally, I made test characters for a possible "game" version (where BarryFans did a playable version at the time), since I actually wanted to make a sequel to "Revolt of the Barrels" via making the cursors into characters. I hesitated this, and never saw the light of day, let alone having the permission from @ZYellow to do so. Now there's a proper new branch, I decided to give it a shot once more, with a character that was supposed to be in the first remix chain, as well as a new one for this. Details are explained for the first one, but for the second, Pole, he has an updated design to keep on the "realistic" theme of the land. It's mostly pending, though. Lastly, fixed Captain Shernick due to him being too big and is misaligned. Credits: @ZYellow @Tonalsot200_Returns Everyone else who remixed Namco Nitrome GAPS etc.

Project Details

Project ID1077456601
CreatedOctober 6, 2024
Last ModifiedOctober 6, 2024
SharedOctober 6, 2024
Visibilityvisible
CommentsAllowed

Remix Information

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