Here's the rolling project!!! Roll here if you are: Breaking the warrior code Breaking the skull code Sneaking out of camp as a kit Trespassing Play-Fighting Fighting [unless both you and other roleplayer have decided the outcome between you] Nearing twolegs Chances: Breaking the warrior code Depends on what's being broken [just ask] Breaking the skull code Depends on what's being broken [just ask] Sneaking out of camp as a kit 50-50 chance of being caught, 35% chance of dy!ng Trespassing 45% chance of being caught, 5% chance of death Play-Fighting 50/50 unless significant differences [ect, one character is blind, or one character is missing a limb, smth like that. In a normal warrior fight, that wouldnt count if the cat was trained, but since kits never got training, that makes a difference because no one taught the other kit how to use it to their advantage] Fighting [unless both you and other roleplayer have decided the outcome between you] 60% win 40% loss, depends on who's terrritory your on. If you're a cherryclan warrior invading Twistedclan, and get in a fight, you have a 40% chance of winning, and 60% loss. And vice versa. nearing twolegs 25% chance of being caught by twolegs, if so, 15% chance of escaping. You may attempt to escape, but cannot escape unless you roll it.