I will list the effects of each card in the notes and credits.
The Fool 0- Creates a 10 second barrier of protection, it reflects CT back The Magician 1- Gives a non-CE user the ability to see curses, gives CE users extra CE for 30 sec The High Priestess 2- Stores a CT The Empress 3- Un stores the CT and gives to a lower grade sorcerer or curse The Emperor 4- Clears the stored CT and gives it back to whom it was taken The Hierophant 5- Gives him access to a random ranged ability (like when mahito used humans to shoot yuji) The Lovers 6- Creates the illusion of him being an ally (this is not innate, it cant be active constantly) The Chariot 7- Makes the user faster by 2x original speed Justice 8- It acts like Deadly Sentencing, just not as severe The Hermit 9- Disables ones CT for 5 sec Wheel of Fortune 10- increases chance of Black Flash by 2% Strength 11- makes his physical attacks stronger The Hanged Man 12- Freezes whoever is the target, lasts 8 sec Death 13- Takes function and feeling out of whatever body part it touches 30sec Temperance 14- Shape shifts with some flaws The Devil 15- makes the target see the opposite of everything for 1 min The Tower 16- it kinda works like gaara's sand prison The Star 17- it disrupts the goals of whoever its used on, for example, if sukuna used domain he would prolly use cleave instead The Moon 18- It repeats a cursed technique that follows up, the number changes depending on the grade of the opponent The Sun 19- whatever it touches makes it reach boiling point Judgement 20- just a stronger version of Justice The World 21- Domain Expansion, it just makes him able to choose how long he wants an effect to last