ScratchData LogoScratchData
Back to ProdigyZeta7's profile

ζ HexCloud 1.06

PRProdigyZeta7•Created June 7, 2013
ζ HexCloud 1.06
56
38
1023 views
View on Scratch

Description

Hooray! Scratch's first ever hexadecimal cloud storage! This utilizes the hexadecimal conversion feature of ActionScript to store data in smaller token sizes (from 3 to 2). Currently, I'm working on implementing some sort of multiplayer support, which would require multiple cloud variables to register. Limitations: - Restricted to ASCII characters (can be expanded to 256 chars) - Because it converts bytes to hexadecimal, that leaves about a 5000 character limit per cloud variable (5119 to be exact, but there are delimiters in place so the number is a lot less) - Performance may be a bit slow due to costume changes for case-sensing

Project Details

Project ID10721568
CreatedJune 7, 2013
Last ModifiedFebruary 2, 2015
SharedDecember 20, 2014
Visibilityvisible
CommentsAllowed