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Defender II®

PRProdigyZeta7•Created June 6, 2013
Defender II®
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Instructions

Controls tutorial in-game. But anyways here they are: (scroll down) When recieving messages, click the mouse to skip them Mouse - direct ship, mouse button to accelerate (if using mouse controls) Arrow keys - L/R to turn, U/D to go forward and backward (if not using mouse controls) Spacebar - fire weapon (hold to fire repeatedly for lasers and gatling, hold to charge up plasmabomb, tap to fire missile) Q - skip first level (temporary) P - pause/play Z - switch weapon (lasers, missiles, gatling gun, and plasmabomb) X - drop colonists/tanks you are carrying (up to 3 colonists) C, while mouse is touching a structure - says the name of the structure and how much health it has

Description

****HORRID SCRATCH GLITCHES ARE DISABLING MY SCRIPTS, (*#@@#@$*(&!!!!!!!!!!****** WORK IN PROGRESS: EXPECT GLITCHES Most Recent: -Revamping the menu buttons -Eliminating the Message pop-up -fixing everything; corruption occurred (costumes disappeared, scripts "undefined", variables messed up) DESCRIPTION: In the game Defender, you're piloting a ship the whole time, and the objective is to blast away at those pesky aliens and Forges to earn XP and buy upgrades for more awesome blasting! Careful, though, the aliens do fight back! They deal damage to you and your structures. Lose all your health and you lose a life. Lose all your lives and it's Game Over. Lose the Dropzone, and it's also Game Over. Get XP bonuses by getting levels done quickly or protecting structures the whole level through Pick up power-ups to heal, refill ammo, or clear the map of enemies. Credits: 3rd Ship, laser, and explosion graphics - griffpatch Other Graphics - Drawn by me Music - Butterfly Flight by Simon O'Shine & Sergey Nevone (approx. 9 min.) Sounds - Made by me

Project Details

Project ID10700190
CreatedJune 6, 2013
Last ModifiedJuly 18, 2014
SharedAugust 27, 2013
Visibilityvisible
CommentsAllowed