As requested by @ELDENBOI367 ◦ Arrow keys to move around ◦ D to show debugging variables Trees are there to show off object layering
The Link art is bad, I know -=-=-=-=-=-=-=-=- ✦ Features ✦ ◦ Smooth collision so Link doesn't get caught on walls ◦ Object layering so clones can go in front of or behind Link ◦ Infinite Zelda-like scrolling system for the level - no clones used -=-=-=-=-=-=-=-=- @griffpatch for the layering All other art, code, and music was made my me (MIDI made in Noteflight, then ran it through signal.vercel.app for a different soundfont