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//Mega Man New Generation Engine//

FUFurret_Productions•Created September 12, 2024
//Mega Man New Generation Engine//
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Instructions

- Arrow Keys: Move - Period key : Shoot Changelog: -10/11/24: Initial release. Added Debug Mode (D key)

Description

@MegaManMM11 for sprites, @NMario84 for the Collision code (Don't believe me? Look up there! ^) Bugs and Problems to be Fixed: 1. Mega's jump strength cannot be changed if his head hits a ceiling. That makes him 'stick' to it for a short period of time. 2. Bullets aren't affected by player movement. But when I tried to add that, the lemons either froze or went really fast. 3. If Mega's Y Acceleration is zero, he will show the standing costume even if in midair. 4. Sometimes high velocity jumps into vertical objects cause him to glitch upwards. 5. The game is a bit laggier than usual. It worked relatively fine until a startup code for the background's location was added.

Project Details

Project ID1067073206
CreatedSeptember 12, 2024
Last ModifiedOctober 27, 2024
SharedOctober 27, 2024
Visibilityvisible
CommentsAllowed

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