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Simple Combat System

REReactor02•Created September 4, 2024
Simple Combat System
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Instructions

Go into the project to customize it, there are notes telling you what to do. Press space to open up the moves lists. pp means powerpoints, or how many times that move can be used, for example, if the first 4 characters say 20pp, the move can be used 20 times. The names, for example, Kick, are just there to name the moves. The 3 numbers after the name is the power of the move. The symbol after the numbers are the modifiers, $ is a standard attack and does damage, equal to the power, to the opponent. + heals the user equal to the power. + Does damage, equal to the power, to the opponent, and does damage to the user equal to half of the power(rounded). - Does damage, equal to the power, to the opponent, and heals the user equal to the power.

Description

Above is how to modify the game and what the symbols mean. Below is how to play the game. Press the green flag, A(left) goes first. When you are ready, press F, it will ask you to select a move by entering a number. If you press space to open up the moves list before you press F, you will see that each number corresponds with a move. enter a number and press enter. If the number you entered isn't valid, then it will say that and you have to press F again to enter another number. Otherwise, the move will do what it needs to do and it will now be B's (right) turn. Repeat the process above until one person has lost all HP

Project Details

Project ID1063253305
CreatedSeptember 4, 2024
Last ModifiedSeptember 6, 2024
SharedSeptember 6, 2024
Visibilityvisible
CommentsAllowed