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Critter Campaign species bonuses

BOBorder_Collies37•Created August 22, 2024
Critter Campaign species bonuses
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Raccoons: Intelligence +2, good at hiding Speed: 30 ft (all speed is counted as a free action, so if you use moving as a turn you can move 60ft. This will be vague but eh) Opossums: Advantage on smell perception checks, disadvantage on long-range vision perception checks, prehensile tail (extra limb), good at scavenging Speed: 25 ft Moles: Disadvantage on vision perception checks, advantage on smell and hearing perception checks, can feel around to a degree with whiskers, good at digging Speed: 30 ft Squirrels: Advantage on athletics checks, good balance Speed: 35 ft Chipmunk: +1 charisma, good at hiding Speed: 35 ft Mice: Advantage on hearing perception checks, can feel around to a degree with whiskers Speed: 40 ft Rabbits: Advantage on hearing perception checks, +1 charisma Speed: 35 ft Subspecies: Hare Can walk on snow without sinking in, advantage on hearing perception checks (they don’t get the charisma bonus.) Speed: 40 ft Rats: Intelligence +3, prehensile tail (extra limb) Speed: 40 ft Lizard: Advantage on vision perception checks, disadvantage on hearing perception checks Speed: 40 ft Frog: Advantage on persuasion checks, +1 charisma, good at singing, good at swimming Speed: 40 ft Subspecies: Toad +1 charisma, +2 armor (bumpy skin), good at singing, small range of night vision (they don’t have the swimming or advantage on persuasion.)

Project Details

Project ID1058446245
CreatedAugust 22, 2024
Last ModifiedAugust 22, 2024
SharedAugust 22, 2024
Visibilityvisible
CommentsAllowed