AD - movement W - jump S - fastfall Q - summon (hold) M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - downward slam E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) Stand stuff: R - barrage T (ground) - punt T (air) - smash T+S - lift rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
The stand doesn't effect your moveset so think of it as a combo recovery/extender (can't believe i didn't add this before but) THANK YOU @jayjust for making the stand and the barrage It doesn't have cooldowns rn but I'll fix that later Stuff will be added -------------------------------Updatelog-------------------------------- Aug 22, 2024: The game was released Aug 22, 2024: added air and +S variant to T Aug 22, 2024: All T variants can interact with rock