This remix of the Simple Pixel Editor uses indexed colors, meaning each pixel only stores the index of the color in the Palette. When saving the image, in this project, the Palette is saved too. If you were to use the same palette for several images, you might store the palette globally (in a game, for instance). All code by me (@kriblo). See instructions and full credits in the original project. Save data: 16*3*2 characters (Palette) + 16*16 characters (Grid). Also, check out my Pen Sprite Editor: https://scratch.mit.edu/projects/570607712/