Controls in project If you get stuck in anything you can dash out
Inspired by Celeste Update log: 0.0.4: New area in the map New game mechanic unlocked in the new area 0.0.3: A few more rooms Moved end of demo 0.0.2: Improved the jump system even more (thanks to youtuber InboundShovel for some nice tips) 0.0.1: Removed some secrets, there was way too many. Fixed variable jump height 0.0: Demo release! First area, with some secrets!