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(BWMT) Hedgehog Games (remix)

THthinkingwithshifting•Created August 4, 2024
(BWMT) Hedgehog Games (remix)
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Description

Credit to Nintendo (inspiration), @Thisismine1243 (tester idea), @SuperCoolCoder9500 (original microgame), @BarryFans and the team (BarryWare), Scratch (hedgehog face), and all other asset owners. Hey, so this is what the purple highlight was signifying. Not a boss stage as some have come to believe, but this. A submission for BarryWare. Hey, if it were a boss stage, it wouldn't have been a LIGHT purple highlight, you know? I've already had my talk about a retrospective analysis of Thinking With BarryWare, at least on someone's profile. This is just pushing that behind, and just focusing on making a microgame. Some may also recall I talked about this microgame before, and give various ideas, a bunch of which didn't make it. Mostly because I wanted to focus more on the "Hedgehog" part of the title, and I felt this'd be good enough. Not to say those ideas were fully trashed, though, my favorite one of 'em persists. Anyway, I like to do this thing where I do a wiki-style rundown on the microgame. So, here I go: The player controls the orange ball. The objective of the microgame is to avoid coming into contact with anything sharp, which will cause the ball to pop. - Level 1: The ball starts closer to one side, with the hedgehog on the other side. It passes through the length of the screen twice. - Level 2: Similar to Level 1, but the ball starts in the center and there are four thumbtacks on the ground, splitting it into three sections. - Level 3: Similar to Level 2, but there are three hedgehogs that roll across the screen once on alternating sides.

Project Details

Project ID1052481608
CreatedAugust 4, 2024
Last ModifiedAugust 8, 2024
SharedAugust 7, 2024
Visibilityvisible
CommentsAllowed

Remix Information

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