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Rhinobot Framework 1.0.15 Public Beta 1

DEDesase_YMM•Created August 4, 2024
Rhinobot Framework 1.0.15 Public Beta 1
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Instructions

Welcome to "Rhinobot Framework", the successor to "GSE Enhanced"! +++++++++++ Attention! Knuckles abilities, Amy, and Metal Sonic are not implemented in Public Beta 1.0.15. They will be added in future updates, so please wait for a while. Also, this version is incomplete, so we recommend not using it as an engine. +++++++++++ What is different from the previous engine? The base engine has been changed from GSE to Neo-GSE, and many changes have been made, such as modifying how Tails flies, modifying how Neo-GSE spins, implementing loop objects, and adding a tile map system. +++++++++++ Controls All characters: Left/Right Key – Move left/right Up/Down Key – Move up/down Z Key – Jump Down Key + Z Key – Spin Dash L Key - Died Sonic: Z Key + Z Key – Drop Dash Up Key + Z Key – Peel Out Tails: Z Key + Z Key – Fly Knuckles: Z Key + Z Key – Glide Up Key or Down Key – Climb when attached to a wall Amy: Metal Sonic: X Key – Quick Dash +++++++++++ How to change characters With this engine, you can now change characters in real time. Here's how: 0 Key – Sonic 1 Key – Tails 2 Key – Knuckles 3 Key – Amy 4 Key – Metal Sonic +++++++++++ Update Log: V1.0.15_Public Beta-GSE FEST 2024 Public version released. This version is unfinished and we recommend not using it as an engine. +++++++++++ Credits Some code - https://scratch.mit.edu/projects/1027416839/ https://scratch.mit.edu/projects/455862174/ Sprites and sound effects - SEGA Base Engine - Neo-Genesis Sonic Engine

Project Details

Project ID1052437611
CreatedAugust 4, 2024
Last ModifiedAugust 7, 2024
SharedAugust 4, 2024
Visibilityvisible
CommentsAllowed