Intro Stage Controls: Jump: Space Intro Stage Instructions: Try and stop the emergency goods from being shipped outside of the mines, otherwise the boss will have more power! Stage 1 Controls: Left, Right, Up, and Down Keyes to move in respective direction. Stage 1 Instructions: Touch the arrow to move on to the next scene. It is recommended that you talk to the guardian. (The blue guy) Stage 2 Controls: Left/Right Arrows or AD to move. Stage 2 Instructions: Try not to touch the enemies or bosses in this stage! Stage 3 Controls: Left/Right Arrows or AD for horizontal movement. Space to jump. E to dash S to shoot. Stage 3 Instructions: Defeat the bosses!
Developed and Published by: Factor ret The music credits are quite long. The Title/Options Screen, the Intro Stage Music, Stage 2's intro theme are originally composed via online sequencer. Stage 1's intro theme was a key change of the first part of Stage 1-1's music from Ristar, so credits to Tomoko Sasaki for that. The A Hunter's appearance theme is also kind of a key change of the X-Hunter's theme in Mega Man X2, and Sigma's first phase theme (Grim Vigilante) is used too, and the X-Hunter's Stage 3 theme is used too, so credits to Yuki Iwai. Doppler's theme, Sigma's first phase theme , Dr. Cain's Lab theme, Doppler's Battle theme, Doppler Fortress 1-2 theme, AND Zero's theme are from Mega Man X3, so credits to Kinuyo Yamashita. Shantae's boss theme, and Risky's intro theme were used too, so credits to Jake Kauffman. And finally, Mega Turrican's final boss theme was used, so credits to Chris Huelsbeck. SFX by Scratch Intro Stage Physics: @NormanTheGamer Stage 1 Physics/Engine (except for guardian): @AlSweigart Stage 2 Physics: @silas6 Stage 3 Physics: @chipm0nk ---------------------------------------------------------- Special Thanks to: The music composers, for without them, composing would have killed the music of this game. You! For playing this game. ----------------------------------------------------- A note from Factor ret: After a 5 days of making this, then waiting because of more important matters, then 2 more days of development, this game has been finished! There is more for this franchise, but it's going to be on pause for a little bit. Bug reporting is encouraged! --------------------------------------------- Update Log: Nothing so far!