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Super Smash Bros. Gold Engine v12

LALag_and_Tag•Created July 28, 2024
Super Smash Bros. Gold Engine v12
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@Dinostroid @Sekiyo @BrickPlex if you are seeing this, make sure to comment you progress on your end of development. To any other devs, feedback would be appreciated. Man, sorry this update took forever guys! But it's pretty massive! Movement has received MASSIVE buffs. All characters control much more nicely. Most importantly, Samus, Ness and Yoshi feel so much nicer to control and have much better jumps. Noteably, Samus has her space jumps, so she can't jump too high, but she can jump somewhat far. A good chunk of characters have their stock icons too now, but not everyone. Yoshi and Ness have been buffed, meanwhile Captain Falcon has been nerfed. Overall, the game controls a lot more nicely now. Ignoring the stuff in the TO-DO list below such as the missing content and the broken specials, the only things left to be done are some more balancing changes like Yoshi having A TON of hitbox buffs and a couple of broken / bad moves here and there. That, and better air mobility since recovering is still a pain - especially considering how often CPUs will SD. That being said, SSBG is much, much closer to completion. Also did some slight changes to stages. Also IDK why but why is Ness taller than Samus lmao. Captain Falcon is a bit taller which isn't too bad, but DK is definitely going to need a size increase... Ignoring those 2 things (Balancing and better control over air movement) expect Pikachu done very soon and SFX / voice lines. TO-DO List: https://scratch.mit.edu/projects/1045576653/

Project Details

Project ID1050337691
CreatedJuly 28, 2024
Last ModifiedJuly 28, 2024
SharedJuly 28, 2024
Visibilityvisible
CommentsAllowed