A second grade English teacher wants to teach her students the colors and she designed this task. However, she is not very good at Scratch and the program does not work properly. Fix the bugs according to the script below: When Green Flag clicked, Wanda the Cat appears on the screen and says, “We’ll play some games today”. Then Wanda asks the user her/his name so that it can refer to the user by the name when talking to the user. After saying “Nice to meet you”, Wanda explains the rules of the first game: The user should click on the purple button to throw the blue and orange balls into the correct targets. The blue ball should go to the blue target, and the orange ball should go to the orange target. If the user wrongly clicks on the yellow button, the balls do not move, and a funny sound is heard to mark the mistake. In the second stage of the game, the user should drag the pink ball and drop it to the target. But the target changes colors randomly among three colors (blue, orange, pink). If the user drops the ball when the target is blue or orange, a funny sound is heard. If the user drops the ball when the target is pink, the user earns 1 point, and a “correct” sound is heard. The user should collect three points (scores) to win the game. It is important that the score is zero when the game starts, so that the program can keep the score correctly. After this stage, blue and orange balls appear on the screen again. Targets disappear. Also, a Gray Mouse appears. Wanda tells the user to use the right, left and upper arrows on the keyboard to move the mouse and touch the balls to throw them to itself. When the user touches the balls one by one using the keys (moving the mouse). Balls glide to Wanda. Wanda says “Thanks, Until Next Time, and Bye!” and disappears. But the pink ball stays on the screen. The mouse realizes that Wanda forgot the ball, it laughs crazily and go to the pink ball.