Credit to @Sunnii_W for the collab and template, and by connection, Nintendo for WarioWare. Also, credit Pixabay for the damsel voice, bit-crushed. Music was created in Beepbox, other sound effects in jsfxr, and art in Piskel. This is my microgame submission for the WarioWare 2024 Collab, made in about 4 hours including procrastination time. You know I had to after last year, right? I did have difficulty levels vaguely in mind, but since this collab didn't have 'em either, I went with adapting my idea for Level 2. Developer notes: I made an attempt to account for the bomb speeding up. I do use the "Timer" variable in this submission. Let me know if you have any questions or if you would like something to be changed. This can be subjective concerns as well, such as gameplay difficulty. Microgame Description: @thinkingwithshifting [Stakes 'n' Ladders] If you're willing to put your time at stake, you must traverse this laddery tower and save the damsel atop. (Arrow Keys: Move)