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Tunnel

POpoose•Created May 27, 2013
Tunnel
93
63
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Instructions

While playing use the mouse to move the arrow. You must make the arrow avoid touching the color black - otherwise - game over. To exit the shop or stats press space press s to use a shield, and f to use a freeze.

Description

Go here, it's an amazing chatbot http://scratch.mit.edu/projects/10562215/ Music - www.newgrounds.com/audio/listen/406155 Blue Marine by ParagonX9 Game it is inspired by - https://itunes.apple.com/us/app/tunnel/id289237849 WARNING! HIGHLY ADDICTIVE!!!! Comment your best score! People are so addicted that they forget to press favorite and love-it *sniff sniff* 1 - LimeGreenFlix - 13768.483 2 - clynch4 - 9584(Approximate(ish)) 3 - Superdoggy - 9236.168 4 - Experiment142 - 8697.443 5 - chrisddr77 - 8175.630 6 - EmmaStarLine - 8000(No proof of score) 7 - PD39K - 7328.249 8 - calculus - 7063.409 9 - 315255026 - 6936 10 - randomonium - 6477.032 11 - dracae - 6048 12 - LowlyGamer 5738.75 13 - RainStalker41 - 5672 14 - mowlord - 5575.383 15 - poose - 5435.349 16 - tylerdunn - 5074.81 17 - master_of_scratch - 5061.973 18 - minecraftcommentry - 5000(Approximate) 19 - hgfds - 5000(Approximate) 20 - osvetnik777 - 4200(Approximate) 21 - Lolman2000 - 4111.197 22 - TheDusk - 4000(Approximate) 23 - xb500002 - 3889.778 24 - RainShadow11 - 3328.75 25 - pokechued - 3324 26 - noahjb - 3226.039 27 - iawbrooks - 3210.48(Missing the 3rd decimal place >:O) 28 - masterg789 - 2968.545 29 - jonstreeter - 2873.956! 30 - BobSausage - 2812.352 31 - mariobros406 - 2781 32 - TheSAASK - 2432.904 33 - Overkill_Games - 2222.905 34 - 16warbug - 2178.153 35 - imreallybored123 - 2158.35 36 - omarig - 2134.644 37 - HDawg777 - 1432.96 38 - TigerDude55 - 999.999 39 - supermariowifi - 384.975 40 - hintons - 219.179 I will upgrade to a better highscore system once I perfect my system(go to this project to help speed up the process by pointing out bugs(http://scratch.mit.edu/projects/10118408/)) 1st June - Updated it with 'levels' For every 2500 points(up to 10000) the main speed variable(currentspeed) decreases by 1.5 and the size variable(Determines what size the asteroids can be) increases by 25. 31st May - CURATED!!!! Thanks OrcaCat! Just realized that the stats variables didn't hide on green flag. Fixed that :P Upgraded the asteroid script so that they disappear rapidly when they hit the edge and changed the death script to touching black 29th May - Added a stats section and hopefully fixed the glitch in the asteroids. Added 2 more asteroid types to add more variation. 28th May - Added a shop and coins as suggested by PIXEL-X (Accidentally set the highscore to 40,000 while testing, ignore that)

Project Details

Project ID10485068
CreatedMay 27, 2013
Last ModifiedMarch 24, 2015
SharedMay 27, 2013
Visibilityvisible
CommentsAllowed