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Maker Beispiel 2: Pong Starter

MAMartinWollenweber•Created April 10, 2016
Maker Beispiel 2: Pong Starter
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Instructions

Move the mouse to control the paddle. Remix this project! To remix, click the "See inside" button. Ideas for remixing: * Add another ball: use the copy tool to add a ball. * Make the game harder. Increase the speed of the ball each time it hits the paddle. Use a variable to set the speed.* Make a variable called score. Change the score if the ball touches the paddle.

Description

Pong starter

Project Details

Project ID104811758
CreatedApril 10, 2016
Last ModifiedJuly 11, 2023
SharedApril 10, 2016
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root