The title says it all: should I remake my MV Ghidorah vector again? First off, let's go over why I want to remake the vector: 1. The current model is... too laggy and too detailed for me to animate. I feel like I put in way too much details which resulted in it being highly laggy. This also results in my projects constantly failing to save whenever the vector is in them. And it gets annoying after a while, especially when I really want to use him in animations. 2. The rig doesn't work properly. Now, what is a rig? Its basically the 'skeletal structure' of a vector that allows the individual parts to move smoothly. However, most parts of the vector aren't able to move well (Especially the legs... my gosh they are atrocious). 3. Kind of major inaccuracies in the vector. This includes the right head not looking right and the legs being too blocky. Now for why I don't want to remake it: 1. The vector was an absolute pain for me to make, and I'm not too sure if I have enough motivation to actually make another one. 2. I feel like its a little too early for me to make another remodel; the vector has only been out for a couple of months and remodels often come out after a year or so. 3. While I do like the vector, I feel like I could have done A LOT BETTER. So, what do you think? Should I remake my MV Ghidorah vector again, or should I just leave it as it is?
For those who want to see the vector, here it is: https://scratch.mit.edu/projects/941091927/ Doodle in the project was HEAVILY inspired by @Seadragon44. This is a trashpost lol Also yes I am still working on CS' redesign; its just that there's a TON of things I like to change on him to make him feel more unique. agagagagagagagagagagagagagagagagagaga