IT'S AWESOME How to use: The blocks starting with: D. can be given a definition to make the engine do stuff U. are blocks meant to make it easier to make the engine do stuff STM are the short term memory blocks. Reading an item will result in the STM variable containing that item. In the Main Engine sprite you can also replace the code under one of the two "when flag clicked" blocks
Stole the remove fencing from griffpatch