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Framebuffer Rendering

DADaGoldcat•Created July 3, 2024
Framebuffer Rendering
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Instructions

Turbowarp: https://turbowarp.org/1044399427 Forkphorus: https://forkphorus.github.io/?webgl#1044399427 Updated color algorithm to use Scratch's color sensing codes.

Description

Nothing much. Just a quick test of how Framebuffer Rendering could be achieved in Scratch. Edit the "frames" process to add your own little images, might be fun. Around 100,000 pixels you can manipulate on the stage. All be it, you can only manipulate in a 480x360 space, but people can find their own ways to change that :) I guess I'm back? Hello...

Project Details

Project ID1044399427
CreatedJuly 3, 2024
Last ModifiedFebruary 26, 2025
SharedJuly 3, 2024
Visibilityvisible
CommentsAllowed