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Expedition: WRATH

TUTutorial-Doggy•Created June 29, 2024
Expedition: WRATH
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Instructions

welcome to the only expedition where you are constantly suffering anyways, to play you dont remix you just like say what you want to do in the comments like "move left" or "gather fruit" or "attack the whatever" there are special rules to the game, in order to successfully do something i must use the random number between 1-20 block to decide your fate, if i get above 10, its good, otherwise something bad happens or nothing at all you eat 1 fruit a cycle, and if you run out you start to starve. you can also be killed by other players, or if all of your NPC slugcats are killed you also insta-die. you have 3 lives, dont lose them also a karma flower may spawn, if you have it in your inventory you cannot lose a life, but it only works once. every cycle has 3 phases, move/build, communicate, and attack. during move/build you can move and create shelters, each shelter costs 2 food but grants you 2 NPC slugcats. during communicate, you can send 1 letter to another player via message vulture, you can send things like random stupid messages, trade offers, offers to create alliances, whatever you desire. during attack, you can steal 1 thing from other players, move ONCE, and attack players, NPC cats, other creatures, and {shelters}. (you must be close to whatever you are attacking or stealing) each phase lasts until everyone declares themselves as ready by just putting [Ready] at the end of one of their messages you must always be in charge of one region unless you are allowed to live in someone elses region, but you can claim others by moving into a region and saying that you are claiming the region you are currently in. to claim an already claimed region, you must say claim during 2 cycles without dying or leaving to successfully claim it. sometimes disasters happen that effect an entire region, they drain 10 hp every phase from whoever is in it also, you can carry 4 fruit with you when you move to prevent starving when you move into another region game ends when one slugcat is left standing or someone has claimed the whole map

Description

the game has not started yet, every cat must be claimed first also to claim you ask, but you must have have the codeword in your comment (its a word surrounded by {these} that will move around every time someone joins, also no, that is not the codeword) also here are the cats The Decayed ( not claimed. ) HP - 100 (MAX 100) Lives left - 3 Bonuses & Debuffs - long legs completely ignore them takes x2 damage Special - CRUST - can vomit CRUST once during the attack phase to deal 15 damage Claimed regions - Garbage Wastes Shelters - 1 The Wraith ( not claimed. ) HP - 90 (MAX 90) Lives left - 3 Bonuses & Debuffs - fast, moves longer distances does x2 less damage (throws really weak) Special - Phase - phase through objects thrown at them, completely blocks all damage Claimed regions - Metropolis Shelters - 1 The Envious ( not claimed. ) HP - 125 (MAX 125) Lives left - 3 Bonuses & Debuffs - slow, moves shorter distances can steal 4 items at a time Special - Shield - use your shell to block half of the incoming damage Claimed regions - Drainage system Shelters - 1 The Clever ( not claimed. ) HP - 80 (MAX 80) Lives left - 3 Bonuses & Debuffs - any number rolled above 5 is now good every animal except long legs ignore them occasionally takes x2 damage Special - Party popper - stun someone near you, prevents them from doing anything for an entire cycle (has 2 cycle cooldown, haha you cant spam it) Claimed regions - Outer Expanse Shelters - 1 The Satellite ( not claimed. ) HP - 100 (MAX 100) Lives left - 3 Bonuses & Debuffs - can send as many messages as they want can fly to another region eats 2 food a day loses 10 health for every cycle in shoreline, drainage system, garbage wastes, or submerged superstructure Special - malware - steal any object from far away (2 cycle cooldown) Claimed regions - Outskirts Shelters - 1

Project Details

Project ID1043241714
CreatedJune 29, 2024
Last ModifiedJune 29, 2024
SharedJune 29, 2024
Visibilityvisible
CommentsAllowed

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