Laggy? Turbowarp: https://turbowarp.org/1041898586 ✦ CONTROLS ✦ P1: WASD P2: TFGH P3: IJKL P4: Arrow Keys Press space to use Dice Block. Press P To Pause/Resume The Game. ✦ SPACES AND WHAT THEY DO ✦ Blue Spaces: +3 coins. (+6 on Bowser's Castle) Red Spaces: -3 coins. (-6 on Bowser's Castle) (During the last 5 turns, Blue Spaces and Red Spaces will always increase their coin values to 6, or 10 on Bowser's Castle) ? Spaces: Allows something to happen. :) Spaces: Lucky >:( Sᴘᴀᴄᴇs: Unlucky Black >:( Space (During the last 5 turns): Super Unlucky Reverse Spaces (Only seen at Bowser's Castle): Makes everyone go the opposite direction. Transport Spaces: Lakitu can take you near the star if you pay 10 coins. Luma Spaces: Luma can take you to a random space if you pay 10 coins. Boo Spaces: Boo can steal a star or some coins for you. Star Spaces: Get 1 star if you have 20 coins. If it's the last 5 turns and you have 40 coins, you get 2 stars. (On Bowser's Castle, you can get 2 stars right off the bat and the cost for a star will change after a star is purchased. If it's the last 5 turns, you can get up to 3 stars.) Purple Star Spaces: Lose a precious star if you land on this one. But if you don't have any stars and land on this space, you will get 20 coins. Ride Spaces (Only seen at Cheep Cheep Beach): Asks you a question if you want a ride to the other side. If you say yes, you're just in time. Snowflake Spaces (Only seen at Penguin Palace): Freezes the player who lands on this space for 1 turn. Try Your Luck Spaces: Allows you to pay 3 coins to test your luck. If you are 6th or lower, you will not win anything. -Original by @Lucasliu9595 -Mario Characters by @SquidwardTentacools -@20175G22 for Peach -@Gusifer719 for Rosalina -@--__--_--__--_-_ for Monty Mole, Dixie, Cranky, and Funky Kong @Seaney654 for Goomba -@CubsFan1002 for changing the characters and other stuff NOTE: THIS TOOK FOUR-FIVE WEEKS TO MAKE!
✦ DICE BLOCKS ✦ Normal Dice Block: 1,2,3,4,5,6 (Just a normal dice. It could be useful) Mario Dice Block: 0,2,2,5,5,7 (A useful, well balanced dice! Use the abundance of 2s and 5s to your advantage.) Luigi Dice Block: 1,2,2,3,3,10 (All those low numbers might seem slow and steady, but It's that 10 that'll win you the race.) Daisy Dice Block: 0,0,0,7,7,7 (A die with a 50% chance of rolling a 7?! That might be powerful enough to overlook the 0s!) Wario Dice Block: 0,3,3,3,3,9 (Hey, 3's a good number, right? And who knows, maybe you'll get the 9!) Waluigi Dice Block: 0,0,2,3,8,8 (It's easy to get a 0, but, two sides advance you a whopping 8 spaces.) Yoshi Dice Block: 1,1,1,1,7,10 (A die with high highs and low lows. It's easy to roll a 1, but that can be useful too.) Donkey Kong Dice Block: 0,0,1,5,7,8 (Odds are good that this die will get you at least 5 spaces! Just watch out for those 0s.) Diddy Kong Dice Block: 0,0,0,1,10,10 (With three 0 faces, this is a high-risk die. But the two 10 faces are a reward that might be worth it.) Toad Dice Block: 0,1,4,4,5,7 (The 5 and 7 are attractive, but keep in mind the possibility of getting a 0.) Toadette Dice Block: 0,1,2,6,7,9 (The 7 and 9 are very good at moving through lots of spaces. Watch out for a 0!) Shy Guy Dice Block: 0,0,4,9,10,12 (The highest number 12? It makes you move spaces faster! Watch out for those 0s.) Koopa Troopa Dice Block: 0,0,1,7,11,17 (This is an incredible dice block! The highest you can go is not 6, not even 12, but 17 spaces? WOW!!! Watch out for those 0s!) Dry Bones Dice Block: 0,3,6,9,12,15 (The numbers are a multiple of 3! The highest you can go is 15! Watch out for a 0!) King Bob-Omb Dice Block: 0,1,5,9,12,16 (This dice block has the second highest amount of spaces you can roll! Watch out for a 0!) Bowser Jr. Dice Block: 0,0,3,6,8,13 (This dice block is really helpful if you want to move a lot of spaces! Watch out for those 0s!) Pauline Dice Block: 0,4,4,4,4,4 (There's a high chance of getting a 4! Watch out for the 0!) Snifit Dice Block: 2,2,3,3,8,8 (A decent dice block with no 0s. The 8s are going to help you move fast.) Peach Dice Block: 1,5,5,5,5,10 (5s aren't bad. Yes, there's a 1, but there is that 10.) Rosalina Dice Block: 0,0,0,3,9,9 (Not the best dice block but it does have 2 9s. Watch out for a 0! Donkey Kong Jr. Dice Block: 0,0,0,9,13,13 (2 13s?! WOW!!! A 9 too?! Watch out for a 0!) Ninji Dice Block: 0,2,4,5,7,7 (A pretty balanced dice block but those 7s are decent. Watch out for the 0!) Toadsworth Dice Block: 0,0,0,5,15,15 (Lotta numbers that end with 5. Has some big numbers. Watch out for a 0!) Funky Kong Dice Block: 0,0,0,1,1,17 (It also has the highest number, 17. But there are very low numbers on this dice block. Watch out for a 0!) Dixie Kong Dice Block: 0,1,2,3,8,9 (Close to a regular dice, but there is a 0. WAIT! The 8 and 9 makes this dice look pretty good. Watch out for the 0!) Cranky Kong Dice Block: 0,0,5,5,10,10 (Decent, two 5s but two 10s! Watch out for a 0!) Birdo Dice Block: 0,1,4,9,9,9 (9s are good right? Well this is a good dice block then. Watch out for the 0!) Nabbit Dice Block: 0,2,4,8,12,16 (One of the best dice blocks in the game. Possibly better than Dry Bones? Watch out for a 0!) Goomba Dice Block: 0,0,0,2,12,12 (A lot of 0s but two 12s. Some good and some bad numbers. Watch out for a 0!) Monty Mole Dice Block: 0,0,3,3,4,4 (This dice block is very low so you have a good chance at the slowpoke star. Watch out for a 0!) Spike Dice Block: 0,5,5,6,6,7 (Better than Monty Mole's but this okay. Watch out for a 0!) ✦ BONUS STARS ✦ -Most Spaces Traveled -Least Spaces Traveled -Most Minigames Won -Unlucky Bonus -Person with the most coins