-----controls----- + E and Q to change the block from log to plank + Click when in the editing scene to render (the screen after clicking "OK" + press space to preview the render (it's a rough view, so doesn't look the best)
so I've recently been playing Minecraft with shaders and thought "i should try recreating Minecraft in scratch (like @Griffpatch) but with SHADERS!!!" //////////////////////////////UPADATES////////////////////////////// -V0.1: uses a basic approach to the lighting system by getting the distance from the light, divides by 3 and then minuses it by from the brightness of the light BUG: when using the low and med graphic settings it won't render the whole scene (need to fix that) -V0.15: BUG HAS BEEN FIXED and i found some other unnecessary code that was lagging the project slightly :D -V0.15.2: small update, made it so you can see the color of the light when in preview mode, and improved the preview look overall -V0.15.2.1: changed the "resolution" variable to "light quality"