wasd to move f for flashlight space to exit lockers and tables Entities A Section A-10 A-30 A-60 A-100 A-135 A-150 A-181 A-200 A-240 A-265 A-285 Entities F Section F-11 F-21 F-60 Entities W Section None yet Update 1 A-222 A-240 A-265 Update 2 A-285 P Section (stands for place) Other entities can spawn in other sections but only by timer not by opening a door (A-285 APPEARS IN ALL SECTIONS) Update 3 P section changed to F section F-11 F-21 F-60 W Section Checkpoints