Instructions in-game. Credit to @griffpatch for the counter code and @cs1637822 for an old joystick movement system that got removed. I made the character of Michael. Music, as of the current version, v1.1, was composed by RobTop for the menu, Forest, and Dashlands maps, and Kevin MacLeod for the Dream Island map. Updates: v1.0 (October 15, 2024) - Game released! - Added a strike system! v1.1 (October 15, 2024) - Thumbnail change, I guess. - High scores with cloud variables. - Version will now be displayed on the thumbnail. v1.1.1 (October 16, 2024) - Removed some code from earlier builds! - Made some content related to maps! - Added a menu! This broke the project, so I had to unshare it temporarily. v1.1.2 (November 9, 2024) - Started work on power-ups. At the time, there were only a marker and a tack. They used BFDI Vectors by @scotty919 as temporary textures. - A button was added to the menu that makes a funny sound and ruins the gameplay. v1.1.3 (December 13, 2024) - Cancelled powerups. - Added playable character support, with three new playable characters: Concord, Abstract, and Chameleon! v1.1.3.1 (December 14, 2024) - Reworked menu! The engine, if you want to use it for your projects, was made by @Dasooperbobby. - Removed all assets related to the Silly Mode easter egg. Plans for the future: - Multiple areas [Coming in 1.2] - Powerups [In active development] - Limited-Time Events - Story mode - Rank system [Coming in 1.2] - Original music