The goal is simple: Click and hold whenever the white movers slide through the faint circle in the middle. You have to be perfect, or else you might lose. I still want to add some more things, but for now it is fully functional. NOTE: The high score only updates after you lost a round and if you got a higher score than the global top score. This is to prevent cloud saving issues. Now I finally understand what hashtags are for: #games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished Update: Just fixed a bug where you could just click a hold to let it go. I didn't notice this before, as it seemed to work, but only because I was holding the hold. But now that I noticed the bug, I fixed it. Now I finally understand what hashtags are for: #games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished And now, the finale: #games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished#games #reductionist #geometry #dash #matematical #equivalent #mouse #click #clicker #clicking #hold #holding #polished You've reached the end.
If you like this project, you can suggest it to be featured here: https://scratch.mit.edu/studios/28715018 This project is a mathematical equivalent of geometry dash. Think about it: The only things you do is click to jump (or anti-jump or point upwards or whatever geometry dash feature is enabled) and hold if you're climbing steps (or escaping a tall obstacle). And you have to do it at the right moments, so it is essentially the same as 'Click and Hold'!