ScratchData LogoScratchData
Back to CFonAir's profile

AY: Fighting the BAD Bloon [4] (Minor Modifications + ç˙åøß)

CFCFonAir•Created June 8, 2024
AY: Fighting the BAD Bloon [4] (Minor Modifications + ç˙åøß)
0
0
5 views
View on Scratch

Instructions

Remix tree: https://scratch.mit.edu/projects/303415545/remixtree/ The objective is to destroy the BAD before it reaches the exit. If you manage to destroy the BAD, you win! If the BAD escapes, it's game over. Tower Placement Anyone remixing must be sure to place their towers off of the bloons' path. The green land is where you can place your tower. The yellow is the bloons' path. The blue is water, and can be used for water towers. If your tower does not follow these placement rules then you will need to fix it. Damage Maximum damage per tower projectile: 100 Maximum attack speed: Depends on how powerful your tower is. If it does weak damage then speed can be high. If your tower is strong, then it needs to attack slowly.

Description

I gave it 50300 health (the actual in-game health it has) and put c˙åøß in the game, in all his chaotic glory. And yes, I won't fix him still showing after the game over.

Project Details

Project ID1034149843
CreatedJune 8, 2024
Last ModifiedJune 8, 2024
SharedJune 8, 2024
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root