We're gonna need some very heavy hitters to stand a chance against these bosses! There's four tiers, Normal mode, Fortified Mode, Elite Mode, and Impossible Mode. Rules: No dealing more than 75 damage every damage tick No healing the boss (duh) You must actually fight the boss. You can heal the base, but don't make it OP Abilities are allowed, but don't make it OP No changing/editing the music Don't edit the stats of others unless if they're op No being on the path. No slowing/speeding up the boss or bloons Adding Bloons is allowed, don't make them OP or super fast.
I added the Axolotl King, with his Staff Sphere Whirlwind and his Trident Blast attacks pounding the boss relentlessly, so... (Also the epilepsy warning may be a bit preemptive, but since I don’t know how these things work well enough to tell, there *might* be one) (Update on 1/17/25) I just gave him 2 self-triggered abilities (the weaker one is more likely to happen then the stronger one here), and an ability that sends all of his possible attacks right at this big bloon’s face. All it’s self triggered abilities just momentarily give a massive attack speed boost somehow. Also the whirlwind is turning more into a claw. So yay.