your goal is to fill a row to earn score, if there's no space for a new piece then you lose. (for those who somehow don't know tetris) controls: Z and X to rotate Left and Right arrows to move Down arrow to soft drop Spacebar to hard drop C to hold piece 1 line = 100 points 2 lines = 200 points 3 lines = 300 points 4 lines = 800 points combo = 2x points
one of the most fun to make yet complicated projects ive ever made so far didn't feel like finishing it but it's still pretty cool if you use hard drop (spacebar) the entire time then there is no noticeable bugs really also led me to making 2 tetris themed soundtracks reasons why it's "failed" - pieces are able to rotate into eachother - if you get your first tetris (specifically when placing a long piece on the right) then the bottom row wont clear making pieces react to eachother properly when rotating, turns out to be extremely complicated and I ain't doing allat so I planned to just make pieces not able to rotate into eachother, but that's also quite difficult with how messily this is coded