double-click the flag so the minigame starts properly! ain't that surprising? an entire 3D AY minigame. goal: everyone will work together to grab stars around the map. aim for a high score! PLAYER CAMERA CONTROLS: Left Arrow = Turn left Right Arrow = Turn right Use the FOV slider to see more or less of the area. Use the RES slider to change the wall thickness. (Lower values may cause lag!) S to show the level and all player positions. H to hide the level and all player positions. Rules: 1: Make sure your Marker sprite matches the number in your Player sprite's name so you won't get confused. 2: For the costumes, don't delete the invisible square in them! You can tell where it is by highlighting all of the objects. It's important so the costume's pixel size remains as 200x200! (Don't forget to refer to the Guide costume so you know how to size your sprites.) 3: Feel free to add music. 4: Don't add any numberblocks or alphabet lore characters. And please don't add characters that use PNGs. (i'm not mad at you @agjunaka but please don't use characters that are just PNGs with accessories) 5: Be aware that the MarkerS sprite (the one that locates the star) uses Color Sensing (to help make coding this project easier). Try not to use the default purple color in Scratch for your character, or else it may confuse the game into thinking a star was gained. 6: You are allowed to change the inner part of your player's marker, but NOT the outer part!
I didn't add myself, but oh well. Maybe another time?