!FULL SCREEN RECCOMENDED! Press the SOUL's button on the left to change the soul type ------------------------------------------------------------------------- Sans SOUL = Press 'X' to teleport Blue SOUL = Effected by gravity, hold Up Arrow or W to jump [BLU] K to slam the SOUL down [BLU] J to slam the SOUL to the left [BLU] L to slam the SOUL to the right [BLU] I to slam the SOUL up [BLU] Y to enable Slow Slams Green SOUL = Creates a Shield that blocks Projectiles Purple SOUL = Move freely Left and Right, but move along 3 horizontal lines Yellow SOUL = Fire Projectiles with 'Z' to the top of the screen Orange SOUL = Press 'X' to dash in the direction you're moving, and gain invicibility frames while doing so Teal/Cyan SOUL = Hold 'X' to gain Invicibility frames and drain charges, unable to move while doing so. Gain Charges when not pressing 'X' Cyan/Red SOUL = Move to 4 different Pips, using the arrow keys for the Teal half, and WASD for the Red half Red SOUL = Move freely around the box with no special abilities
Update 2.6.1 Just a little announcement: It's gonna be awhile before this get's updated, since I'm working on not one, but TWO major projects. I'm hoping you guys'll love them :D You are more then welcome to use this, as long as you give credit. Also, don't expect me to explain anything to you, just backpack everything and follow the SOUL code. All the updates I have left to do are: some visual updates, and the Delta mode where the Yellow SOUL can shoot [BIG SHOT]s, and the Blue SOUL can dash down (Despite the latter being more Fanon then Canon.) I think this is the most impressive thing I made in Scratch, that I built myself, without any outside help (Apart from the sprites, and Music. But I can't replicate sprites easily, and I'm no composer.) Also the Sans SOUL Engine was deleted (by me) because this one is FAR Superior