link to original project and creator: https://scratch.mit.edu/projects/601688866/ https://scratch.mit.edu/users/ASC-095/ recommend using turbowarp interpolation for smoother results :) https://turbowarp.org/1025345449?interpolate&clones=Infinity&limitless don't die until the drop for a surprise(if you die before the drop you're actually kinda AHEM at the game so git gud no offense) as always: space, up arrow key, or left mouse button for wave controls good luck and GG! (ps: don't mind the red text above and below the spikes in spike pattern 5. in case you are curious they say "CHEATER" so you probably can guess what they are there for) changelog: May 22: - ADDED BRAND NEW CHEVRONS LET'S GOOOOOO - PARTICLE ADDED LET'S GOOOOOOO - DUAL MODE FIXED LET'S GOOOOOO - LIGHTSHOW?!?!?!?! LET'S GOOOOOOOOOO!!! - HIGH SCORE NOT FIXED LE- wait what - (REHEHEHEHE wait for highscore fix) - Buffed hitbox - Buffed game from old difficulty - Added hitbox on sprite May 24: - Nerfed wave movement(easier control) - Updated Particle Effect - Added lives(3 lives)
not FAQ: "it's too hard" git gud "nerf the spikes pls" IT'S AN EXTREME DEMON FOR A REASON I NERFED THE ORIGINAL DOWN TO LIKE WHAT, EASY DEMON WHICH IS THIS GAME? "the title is spelled incorrectly" it's on purpose "i'm too poor to afford turbowarp pls optimize the game" turbowarp is free "the attacks are so random they are sometimes impossible" nah fix it yourself "add more lives pls" no it's supposed to be hard